The new v3 FIFER career Realism Mod for FIFA 20 was released this week, along with an official EA patch update, a night usually spent playing was devoted to installing these patches and mods, redoing all my custom kit and adboard and other mods, and getting the game back to an up-to-date working state, its not actually as laborious or time consuming as it sounds, but alas, I lost a night of play time, so actual progression on season 7 has been slow.
The FIFER v3 is a work of art, its a huge update, with near on 60 individual mods that you can mix and match, from themed menus to gameplay mods, scoreboards, banners, faces, even stadiums, well worth the £1.46 ($2) per month.
Along with this patch came a new refined gameplay mod, sneaking a look at the locale.ini file code i noticed the AI has been made more aggressive, with closing down and tighter lines a focus, as a result, gameplay is harder in v3, along with legendary, this season is a learning curve, and it shows in our league position.
Languishing in 8th is not acceptable for last seasons Europa League Champions, we are expected to improve on our 4th placed finish, as a result my manager rating has sunken to around 68.
I lined up some end-of-season free transfers, but one player who did join us in January in a cash plus player swap deal was Allan Saint-Maximillian, who we bagged for £5m plus Nicolas Pepé, and has so far performed superbly out on the right flank, his debut goal can be seen at the end of the post.
Something screwy going on with the FIFER face assignment as we all know Saint-Maximillian is a Black African guy, oh well, #BLM.
The AI on legendary is a cut above, players dribble, weave, jink much more, and perform skill moves and shoot from distance, high calibre teams like City, Utd and Liverpool can tear you apart with one touch quick passing, and leave you frustrated as they clamp down and pressure you and give you no time to find any rhythm, clean sheets have been hard to come by, but a 5-1 drubbing of Blackburn, a 4-0 Cup win at Blackpool, a 2-0 win against West Brom, and a 4-0 win at Villa have lifted hopes of a top 6 finish.
Whilst tinkering with camera angles inside the games code, via Frosty editor, I also managed to find a way to turn on the on-pitch scores, much like appears in FUT matches, I really like it.
There is so much in the way of graphical props, options and other things that EA leave out by default, its a mystery why, animators and graphic artists have gone to the effort to design these elements in-game but EA then leave them out, if you was playing on PS4 or XBOX, you’d have no idea, or even if you did, no way of enabling such options, the PC format really is the utopia of gaming fiddling.
To finish this week is a short video just showing a few ‘bits’, a couple of nice goals including Saint-Maximillian’s debut goal, Julian Brandt, my AMF. showing how he’s becoming a sniper from that edge of box position, some nice dribbling and an example of how you can jink and dash past players with the right timing and control, but then how unforgiving semi-assisted can be when it comes to placing your shot.
Paul – I too am giving up a session where I’d usually play 5+ matches, where I am instead playing 1, maybe 2 matches in the pre-season tournament while I fiddle around in the transfer market trying to avoid another Season like my last one. And then once I’m done there I’ll update everything that needs updating – I’m not a FIFER subscriber – on Sunday, I think, when he has the public release. FIFA20 is more in-depth than PES, somewhere on the sliding scale heading towards FM territory and it requires this elevated attention between seasons in particular.
I caught your latest vid on YouTube this morning and note the ‘heel grip aerial through-ball’ (has it got a name?) at the start, which I see quite a bit sometimes, then sometimes I don’t see it for weeks.
Saint-Maximin is another Traore, but slightly better than Traore IMO, interesting to see if you get more out of him than you did the latter
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NG – The Heel flick pass, I’ve only seen it maybe once or twice, was just surprised to see it last night as I didnt press any special butons to perform that heel flick pas,s it just happened.
You definitely have to plan your transfers, ahead of time, as you have found out to your cost, just waiting for the transfer windows to open and then diving in expecting to make signings is a disaster.
Traoré started slowly for me, before becoming a decent solid player in season 2., but never really living up to his real life ability, I sold him on pre-season.
I need to find a way to modify the FIFER squad file face asisgnment as Saint-Maximin being white and tatted is annoying me.
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Paul – Traore is a nightmare to come up against for me, he destroys me every single time, which is great to see as he’s perfectly capable of doing that to any team in real life, and it’s doubleplusgood to see a single player capable of taking control of a match in a computer game to boot.
Maybe notify FIFER of the Saint-Maximin issue and it’ll be in his 3.1, I’m sure it won’t be the only error to be corrected. I came across it before in my brief Cambridge save, remember when one of my players had Claudio Ranieri’s model
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I’ll drop him a note on discord.
I see so many instances of big name players dominating matches and causing real problems, such a stark contrast to PRES where every player was identikit number 213454, and had no discerning unique abilities.
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I do like the look of your Rodrygo, Paul, and not just for that remarkable flick at the start. Impressive that you’ve kept the momentum going on Legendary, and those camera angles, I can’t remember every achieving much on FIFA above World Class. One thing that struck me on FIFA19 is that it does reward the 90 degree cut into the box, which may or may not have been inspired by PES6, and it looks as though 20 is similar
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Rodrygo is solid Abbeyhill, signed from Real Madrid on a free but with hefty wages, took him a while to settle in but is quick and agile and sjilful and give sus oomph going forward on that left wing.
I think its much like real life football, if you are running full pelt in a direction and quickly change direction 90 degrees, you know what youbare going to do but the tracking defender doesnt, he has to react in a split second, so will always be a delay in him closing down the space, its a great way to make room for a pass, shot or to continue the dribble, and as a result is evry effective, thats just replicatd in the game.
when you are coached in football, quick direction changes, with a burst of speed, inertia, foot planting etc are all basic level coaching topics that young players are told to master.
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